
Develop a new software or app that gains widespread use.
π Anywhereπ Repeatableπ€ 13+
techcareerlearning
Create software that solves real problems for thousands of users, requiring technical skills, market insight, and persistence through countless iterations. Focus on genuine user needs rather than trendy features, build with scalability in mind, and prepare for the long journey from concept to widespread adoption.
Difficulty
90/100Extreme
π°
Cost
$1,000 β $50,000
β±
Time
longer
π₯
People
1β10
π
Setting
indoor
π
Season
any
π
Equipment
computer, development tools
People who tried this
βFinally, on March 19th, I launched Blink. The feeling is hard to describe. I was exhausted and elated at the same time. I also knew immediately that something had changed. Something about building a product, as ephemeral as the bits that comprise apps are, and seeing other people use it to get their work done opened my eyes to something I didnβt even know I was missing.β
βJust kidding. Of course nobody used it for weeks. Who did you think I was? This is (not) marketing advice. I just kept building the app. Add more features, polish things app, improve the ugly UI that you think is pretty, add animations cause animations are awesome.β
βThis is when the game got hard. Although most of the work of my app was done on the frontend, I still needed a backend to do some dirty work (no database yet, just a server to handle some logic). I could have used some fancy node.js thing hosted somewhere for dirt cheap, BUT NO! How am I going to serve the millions and millions of users that of course I will get from day one? I needed something better, something that could scale automatically, but was still completely free for small volumes. This is when Bill Gates appeared to me in a vision (true story) and said: βAzure.β I felt like I was given the gift of sight for the first time.β
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